Starbeamrainbowlabs

Stardust
Blog

EcmaScript 6 Features 1: String Interpolations

Welcome to a new series of short posts on the new features of EcmaScript 6. EcmaScript is the technical name for Javascript - and currently I have been writing in version 5. Since version 6 is gaining support quickly, I think it is time that I learnt about all the new features.

This series will be conducted using the latest version of io.js. I will not be investigating features that don't have support in io.js.

First up: String Interpolation. This is just a fancy name for inserting the contents of variables into strings. PHP has this already:

<?php
$total = 456;
echo("Total: $total");
?>

Results in:

Total: 456

Now this is coming to Javascript. If you use the %60 (back-tick) character to open and close your strings, you can insert the values of things into a string with ${}:

var name = "Orange";

console.log(`Name: ${name}`);

Outputs:

Name: Orange

You can also use this to pull the values from an object, too. I have recorded a demo with asciinema:

I have also written a test for your browser:

Next up will probably be generators (which are really cool by the way). These posts will also be the first to stick to a (semi) formal schedule: A new one will come out every Tuesday.

Tag Cloud

3d 3d printing account algorithms android announcement architecture archives arduino artificial intelligence artix assembly async audio automation backups bash batch blender blog bookmarklet booting bug hunting c sharp c++ challenge chrome os cluster code codepen coding conundrums coding conundrums evolved command line compilers compiling compression conference conferences containerisation css dailyprogrammer data analysis debugging defining ai demystification distributed computing dns docker documentation downtime electronics email embedded systems encryption es6 features ethics event experiment external first impressions freeside future game github github gist gitlab graphics guide hardware hardware meetup holiday holidays html html5 html5 canvas infrastructure interfaces internet interoperability io.js jabber jam javascript js bin labs latex learning library linux lora low level lua maintenance manjaro minetest network networking nibriboard node.js open source operating systems optimisation outreach own your code pepperminty wiki performance phd photos php pixelbot portable privacy problem solving programming problems project projects prolog protocol protocols pseudo 3d python reddit redis reference release releases rendering research resource review rust searching secrets security series list server software sorting source code control statistics storage svg systemquery talks technical terminal textures thoughts three thing game three.js tool tutorial twitter ubuntu university update updates upgrade version control virtual reality virtualisation visual web website windows windows 10 worldeditadditions xmpp xslt

Archive

Art by Mythdael