Set properties faster in C♯

Recently I rediscovered that C♯ lets you set multiple properties when you create an instance of an object. I've been finding it useful, so I thought that I'd share it here.

Consider this code:

StreamWriter outgoingData = new StreamWriter("rockets.txt");
outgoingData.AutoFlush = true;
outgoingData.Encoding = Encoding.UTF8;

In the above I create a new StreamWriter and attach it to the file rockets.txt. I also turn on AutoFlush, and set the encoding to UTF8. The code above is starting to look a little messy, so let's rewrite it:

StreamWriter outgoingData = new StreamWriter("rockets.txt") {
    AutoFlush = true,
    Encoding = Encoding.UTF8

This technique can come in particularly handy when you need to set a lot of properties on an object upon it's creation.You can also do it with other types, too:

string[] animals = new string[] { "cat", "mouse", "elephant" };
List<int> primes = new List<int>() { 2, 3, 5, 7, 11, 13, 17, 19 };
Dictionary<string, IPAddress> ips = new Dictionary<string, IPAddress>() {
    { "", Dns.GetHostAddresses("")[0] }
    { "", Dns.GetHostAddresses("")[0] }
    { "", Dns.GetHostAddresses("")[0] }
    { "", Dns.GetHostAddresses("")[0] }

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