Starbeamrainbowlabs

Stardust
Blog


Archive

Mailing List Articles Atom Feed Comments Atom Feed Twitter

Tag Cloud

3d account algorithms announcement archives arduino artificial intelligence assembly async audio bash batch blog bookmarklet booting c sharp c++ challenge chrome os code codepen coding conundrums coding conundrums evolved command line compiling css dailyprogrammer debugging demystification distributed computing downtime embedded systems encryption es6 features event experiment external first impressions future game github github gist graphics hardware hardware meetup holiday html html5 html5 canvas interfaces internet io.js jabber javascript js bin labs learning library linux low level lua maintenance network networking node.js operating systems performance photos php pixelbot portable privacy programming problems project projects prolog protocol protocols pseudo 3d python reddit reference release releases resource review rust secrets security series list server software sorting source code control statistics svg technical terminal textures three thing game three.js tool tutorial tutorials twitter ubuntu university update updates upgrade version control visual web website windows windows 10 xmpp

Thoughts on GitHub's new theme

GitHub's new look.

The other day, I got a notification on GitHub asking me to try their new website redesign. Now that I've had time to think about it, I thought that I'd make a post on what I think about it.

To start with, the design as a whole feels more modern and a little bit more 'flat'. I'm not sure if this is a good thing or not yet, though it does make the interface feel less cluttered. This makes the content that the interface is presenting easier to digest.

The only exception to this is the top of the repository page, especially the code view (the view that you see by default). Having the different sections of the repository along the top rather than down the side makes it feel like there is more going on than there was before - and it can feel a little bit overwhelming at times. Add to this the new "Add file" and "Find file" buttons, and it really starts to feel rather crowded.

Having said that, cutting the design down to use a single column makes the interface a bit more consistent with the mobile view. This is a good thing - although I found that reducing the width of the page caused a horizontal scrollbar to appear - perhaps it would be better to allow the new design to resize to fit smaller screens? It also opens up more space that can be used to display other things - like the list of a repository's issues, or the network graph in the "Graphs" section (there's a bug with the network graph by the way - it appears to be cut off just before the edge of the box).

Having a single wide column also makes a repository's README (and other markdown documents) easier to, um, read. It makes them feel more like a webpage and less like a file that someone's uploaded, though this wasn't a huge issue for me before.

All in all, GitHub's new interface is an improvement. It's an improvement overall, which makes the interface feel more modern. The top of the repository view feels rather cluttered and definitely needs rethinking.

The Atom Editor is Awesome

The Atom editor.

Recently a friend of mine (who you can find on GitHub here) reintroduced me to the atom editor, which is built by GitHub. I looked at it a while back, but it was too unstable and lacked too many features for me to consider using it as my main editor. Fast forward a few years, and it's much more stable. It even comes with batteries included - it has an awesome files panel (in which you can open multiple folders), a GUI for the settings (which brackets doesn't have), and a package ecosystem which can be utilised without leaving atom. It shows you the readme for packages too, so you always know how to use packages that you've got installed (or are considering installing).

If you've heard of atom before, give it another go! You might be surprised. If you haven't, you don't know what you're missing out on.

The Big Warehouse: A collection of Computer Science Related Links

Hello!

Today I was going to have the second tutorial in the XMPP: A Lost Protocol series, but asciinema, the terminal recording system I use, crashed when I absent mindedly resized my PuTTY window. I will try recording again soon.

Instead, I have a shorter post about a github project that I started a while ago called The Big Warehouse. Sadly it isn't a game but rather a collection of links organised into a number of Big Boxes. Each big box contains a collection of links about a particular programming language or system (e.g. Javascript, CSS, Version Control Systems, etc.).

Every time I find a good tutorial or library, I will add it to the appropriate big box. If you find a cool thing you think would fit in the warehouse, simply open an issue or submit a pull request. If you don't have a github account, comment on this post and I will add it that way (I get notified about all comments on this blog).

You can find it here: The Big Warehouse

TraceRoutePlus

Hello!

Today I have for you a traceroute tool that I have built. I made it mainly for educational purposes, since I wanted to test the code behind it ready for something slightly more complicated.

Here is an example:

C:\>tracerouteplus github.com
Traceroute Plus
---------------
By Starbeamrainbowlabs <https://starbeamrainbowlabs.com>

=== github.com ===
 1: xxx.xxx.xxx.xxx 1ms
 2: xxx.xxx.xxx.xxx 33ms
 3: xxx.xxx.xxx.xxx 36ms
 4: xxx.xxx.xxx.xxx 54ms
 5: 4.69.149.18     119ms
 6: 4.53.116.102    115ms
 7: 192.30.252.207  118ms
 8: 192.30.252.130   118ms
=== github.com end ===

You can download the latest version of the tool here: TraceRoutePlus.exe

The code is up on github, and pull requests are welcome :)

Soundbox: A Super Simple Sound Library

A sound waveform.

I little while ago I wrote the first version of Soundbox. I forgot to post about it earlier, so I am posting about it now.

Soundbox is a tiny Javascript library I wrote after adding sound to another of my projects via Audio(). I found that you could only play a given sound once, unless you set the currentTime property to 0. I knew that I would forget this later so I wrote a library to do this for me.

The entire library is 1.04kb unminified, and a tiny 0.64kb(!) when minified.

I have uploaded the source to a github repository here: sbrl/soundbox. You can also find usage information there in the readme.

Here are the direct links to the latest master versions:

Github!

I now have a github account. I will be using it to house programming projects, most of which are / will be released on this website.

You can find it here: https://github.com/sbrl/

I currently have 1 repository, which holds something that will be released here soon.

Art by Mythdael